Medusa

Video Game Characters Get Real Life Emotions

<p>When you think of a video game character&comma; you probably think of a two dimensional character that does whatever a controller tells it to do&period; Up until now&comma; you would be entirely correct in that assumption&period; Thanks to some innovative scientists in Hong Kong though&comma; game characters can now make decisions with the help of human-like thought processes&period; This is all done through Open Cog&period;<&sol;p>&NewLine;<p>Open Cog is a software program that assigns &&num;8220&semi;atoms&&num;8221&semi; to objects&comma; feelings&comma; and actions&period; Whenever a character&&num;8217&semi;s algorithm leads him to more than one atom&comma; he creates an association between the two&period; As more associations develop&comma; the character can prioritize items that connect with one another&period; This goes the character the ability to choose pathways based on what his priorities are&period;<&sol;p>&NewLine;<p>A sub-development of Open Cog is OpenPsi&comma; which works on the principle that humans are driven by five basic needs&period; As a character gets low on one of those needs&comma; he begins to adjust his behavior to replenish&period; The character is able to process more than one options at the same time and decide which one is best suited for his current needs&period;<&sol;p>&NewLine;<p><img src&equals;"https&colon;&sol;&sol;medusamagazine&period;com&sol;wp-content&sol;uploads&sol;2013&sol;10&sol;Video-Game-Characters-Get-Real-Life-Emotions&period;jpg" alt&equals;"Video Game Characters Get Real Life Emotions" width&equals;"640" height&equals;"480" class&equals;"aligncenter size-full wp-image-8051" &sol;><&sol;p>&NewLine;<p>While this is in no way a direct replication of the human mind&comma; it does provide interesting insight into how humans assess their priorities&period; Jeffrey Epstein&comma; the lead financial contributor for Open Cog&comma; stated&comma; &&num;8220&semi;It&&num;8217&semi;s somewhat like building a car&comma; with no instructions&comma; but our impression of what a car can do&period;&&num;8221&semi; As scientists study this &&num;8220&semi;car&&num;8221&semi; even more&comma; they will learn better ways to mimic it in the future&period;<&sol;p>&NewLine;<p>Open Cog&&num;8217&semi;s programming is made for the gaming industry&comma; but it also has possibilities in robotics and other areas of technology&period; For the most part&comma; Epstein and other supporters are hoping that it will be used as a learning tool&period; Of course&comma; there is profit to be made from Open Cog&comma; but that is not its main purpose&period;<&sol;p>&NewLine;<p>Open Cog is scheduled to go on the market half way through 2014&period; It will be available for three characters&colon; a ghost&comma; a girl&comma; and a robot&period; The developers have created an entire 3Denvironment for the characters to interact in&comma; but the program is still in its infancy&period; As time progresses&comma; Open Cog is sure to take over the gaming industry&comma; in a good way&period; As long as it still has financial support from benefactors like Jeffrey Epstein&comma; Open Cog has a great outlook for the future&period;<&sol;p>&NewLine;<p>Img source<&sol;p>&NewLine;

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